I am continuing the Battery Collector tutorial. This is the 21st video. Click here for the first part and here for the previous one.
Adding Finishing Touches
In the Unreal editor, I am removing the SpawnVolume with the default Pickup. I am switching the viewport to Top View. I am moving the SpawnVolume to the center and increase it so it can fill the room:
In the Left View, I am moving it above the room:
I am modifying the GameMode_BP to set the Decay to 0,05.
I am modifying the Text in the BatteryHUD. I am setting its font size to 48.
I am also changing the noise P_electricity_arc, setting the Noise Range Distribution to 12, 0, 12 for the max and -12, 0, -12 for the min
And this is the end of this tutorial.
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